So we already had our first meeting for the class! I will post all the notes I took during the meeting here. We have another meeting at 1pm tomorrow dealing mostly with the programming of 3D in XNA Game Studio.
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Game meeting 1/9/07, 1pm
Amanda
Hunter
Priyesh
Jason
Subhir
Presented three game concepts, rough outlines.
1. Amanda's: No-win situation, "Kobayashi Maru".
Assasin ordered by king to kill some guy. You can:
--follow orders
--rebel against king
--change the rules
An action-RPG like Neverwinter
(-) Size and scope
2. Jason's: Oversouls take over human hosts. Can go out of body to explore the world.
Four elemental orbs, can be used to solve puzzles or attack
ie. Earth can be used to form a bridge
(-) Jason may not be in the group
(-) A little ambitious
(+) Excellent chance for SHADERS
3. Hunter's: Squad based tactical turn based (XComm)
(+) Strategy based, its not real-time. Less animation
(-) Limited appeal
Roles?
Creative Designer
Programming designer lead (Priyesh)
Content engineer (Hunter)
Sound engineer (Jason)
Level designer (Amanda)
Effects artist (Hunter)
Basic physics lead (Jason)
Terrain engine (Jason, Priyesh)
Documentation lead (Amanda)
AI Designer (Subhir)
Interface designer (Priyesh)
What can be reused?
- A*?
Plot ideas - Jason's Game
Elemental orbs are scattered throughout the world and across time.
Near future blasted and scorched uncc, high tech lab - fire
Atlantis, above water - water (steal water orb and sink it)
Stone henge, past (no tourists) - earth
Himalayas temple on a mountain - air
Get back to the temple with the stargate to the end of the universe
the orbs have an anti-teleport shield
Main character:
Two different clans of beings
Motivation: to go back home to the center of the universe
The clan finds the orb of time and sends the hero to find the rest
Got to the planet for exploration, looking for the earth orb
Theres fighting between clans
Game name: Oversoul
Team name: ????????
Meeting tomorrow 1pm, explore 3D in XNA
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Tuesday, January 9, 2007
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